pub struct BodyStructure {Show 16 fields
pub id: Option<String>,
pub meta: Option<Box<Meta>>,
pub implicitRules: Option<Box<FHIRUri>>,
pub language: Option<Box<FHIRCode>>,
pub text: Option<Box<Narrative>>,
pub contained: Option<Vec<Box<Resource>>>,
pub extension: Option<Vec<Box<Extension>>>,
pub modifierExtension: Option<Vec<Box<Extension>>>,
pub identifier_: Option<Vec<Box<Identifier>>>,
pub active: Option<Box<FHIRBoolean>>,
pub morphology: Option<Box<CodeableConcept>>,
pub location: Option<Box<CodeableConcept>>,
pub locationQualifier: Option<Vec<Box<CodeableConcept>>>,
pub description: Option<Box<FHIRString>>,
pub image: Option<Vec<Box<Attachment>>>,
pub patient: Box<Reference>,
}Expand description
Record details about an anatomical structure. This resource may be used when a coded concept does not provide the necessary detail needed for the use case.
Fields§
§id: Option<String>The logical id of the resource, as used in the URL for the resource. Once assigned, this value never changes.
meta: Option<Box<Meta>>The metadata about the resource. This is content that is maintained by the infrastructure. Changes to the content might not always be associated with version changes to the resource.
implicitRules: Option<Box<FHIRUri>>A reference to a set of rules that were followed when the resource was constructed, and which must be understood when processing the content. Often, this is a reference to an implementation guide that defines the special rules along with other profiles etc.
language: Option<Box<FHIRCode>>The base language in which the resource is written.
text: Option<Box<Narrative>>A human-readable narrative that contains a summary of the resource and can be used to represent the content of the resource to a human. The narrative need not encode all the structured data, but is required to contain sufficient detail to make it “clinically safe” for a human to just read the narrative. Resource definitions may define what content should be represented in the narrative to ensure clinical safety.
contained: Option<Vec<Box<Resource>>>These resources do not have an independent existence apart from the resource that contains them - they cannot be identified independently, and nor can they have their own independent transaction scope.
extension: Option<Vec<Box<Extension>>>May be used to represent additional information that is not part of the basic definition of the resource. To make the use of extensions safe and manageable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension.
modifierExtension: Option<Vec<Box<Extension>>>May be used to represent additional information that is not part of the basic definition of the resource and that modifies the understanding of the element that contains it and/or the understanding of the containing element’s descendants. Usually modifier elements provide negation or qualification. To make the use of extensions safe and manageable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer is allowed to define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension. Applications processing a resource are required to check for modifier extensions.
Modifier extensions SHALL NOT change the meaning of any elements on Resource or DomainResource (including cannot change the meaning of modifierExtension itself).
identifier_: Option<Vec<Box<Identifier>>>Identifier for this instance of the anatomical structure.
active: Option<Box<FHIRBoolean>>Whether this body site is in active use.
morphology: Option<Box<CodeableConcept>>The kind of structure being represented by the body structure at BodyStructure.location. This can define both normal and abnormal morphologies.
location: Option<Box<CodeableConcept>>The anatomical location or region of the specimen, lesion, or body structure.
locationQualifier: Option<Vec<Box<CodeableConcept>>>Qualifier to refine the anatomical location. These include qualifiers for laterality, relative location, directionality, number, and plane.
description: Option<Box<FHIRString>>A summary, characterization or explanation of the body structure.
image: Option<Vec<Box<Attachment>>>Image or images used to identify a location.
patient: Box<Reference>The person to which the body site belongs.
Trait Implementations§
Source§impl Clone for BodyStructure
impl Clone for BodyStructure
Source§fn clone(&self) -> BodyStructure
fn clone(&self) -> BodyStructure
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for BodyStructure
impl Debug for BodyStructure
Source§impl Default for BodyStructure
impl Default for BodyStructure
Source§fn default() -> BodyStructure
fn default() -> BodyStructure
Source§impl FHIRJSONDeserializer for BodyStructure
impl FHIRJSONDeserializer for BodyStructure
fn from_json_str(s: &str) -> Result<Self, DeserializeError>
fn from_serde_value( obj: &Value, context: Context<'_>, ) -> Result<Self, DeserializeError>
Source§impl FHIRJSONSerializer for BodyStructure
impl FHIRJSONSerializer for BodyStructure
fn serialize_value( &self, writer: &mut dyn Write, ) -> Result<bool, SerializeError>
fn serialize_extension( &self, writer: &mut dyn Write, ) -> Result<bool, SerializeError>
fn serialize_field( &self, field: &str, writer: &mut dyn Write, ) -> Result<bool, SerializeError>
fn is_fp_primitive(&self) -> bool
Source§impl MetaValue for BodyStructure
impl MetaValue for BodyStructure
fn fields(&self) -> Vec<&'static str>
fn get_field<'a>(&'a self, field: &str) -> Option<&'a dyn MetaValue>
fn get_field_mut<'a>(&'a mut self, field: &str) -> Option<&'a mut dyn MetaValue>
fn get_index_mut<'a>( &'a mut self, index: usize, ) -> Option<&'a mut dyn MetaValue>
fn get_index<'a>(&'a self, _index: usize) -> Option<&'a dyn MetaValue>
fn typename(&self) -> &'static str
fn as_any(&self) -> &dyn Any
fn flatten(&self) -> Vec<&dyn MetaValue>
Auto Trait Implementations§
impl Freeze for BodyStructure
impl RefUnwindSafe for BodyStructure
impl Send for BodyStructure
impl Sync for BodyStructure
impl Unpin for BodyStructure
impl UnwindSafe for BodyStructure
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more