pub struct ExampleScenarioActor {
pub id: Option<String>,
pub extension: Option<Vec<Box<Extension>>>,
pub modifierExtension: Option<Vec<Box<Extension>>>,
pub actorId: Box<FHIRString>,
pub type_: Box<ExamplescenarioActorType>,
pub name: Option<Box<FHIRString>>,
pub description: Option<Box<FHIRMarkdown>>,
}Expand description
Actor participating in the resource.
Fields§
§id: Option<String>Unique id for the element within a resource (for internal references). This may be any string value that does not contain spaces.
extension: Option<Vec<Box<Extension>>>May be used to represent additional information that is not part of the basic definition of the element. To make the use of extensions safe and manageable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension.
modifierExtension: Option<Vec<Box<Extension>>>May be used to represent additional information that is not part of the basic definition of the element and that modifies the understanding of the element in which it is contained and/or the understanding of the containing element’s descendants. Usually modifier elements provide negation or qualification. To make the use of extensions safe and manageable, there is a strict set of governance applied to the definition and use of extensions. Though any implementer can define an extension, there is a set of requirements that SHALL be met as part of the definition of the extension. Applications processing a resource are required to check for modifier extensions.
Modifier extensions SHALL NOT change the meaning of any elements on Resource or DomainResource (including cannot change the meaning of modifierExtension itself).
actorId: Box<FHIRString>ID or acronym of actor.
type_: Box<ExamplescenarioActorType>The type of actor - person or system.
name: Option<Box<FHIRString>>The name of the actor as shown in the page.
description: Option<Box<FHIRMarkdown>>The description of the actor.
Trait Implementations§
Source§impl Clone for ExampleScenarioActor
impl Clone for ExampleScenarioActor
Source§fn clone(&self) -> ExampleScenarioActor
fn clone(&self) -> ExampleScenarioActor
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ExampleScenarioActor
impl Debug for ExampleScenarioActor
Source§impl Default for ExampleScenarioActor
impl Default for ExampleScenarioActor
Source§fn default() -> ExampleScenarioActor
fn default() -> ExampleScenarioActor
Source§impl FHIRJSONDeserializer for ExampleScenarioActor
impl FHIRJSONDeserializer for ExampleScenarioActor
fn from_json_str(s: &str) -> Result<Self, DeserializeError>
fn from_serde_value( obj: &Value, context: Context<'_>, ) -> Result<Self, DeserializeError>
Source§impl FHIRJSONSerializer for ExampleScenarioActor
impl FHIRJSONSerializer for ExampleScenarioActor
fn serialize_value( &self, writer: &mut dyn Write, ) -> Result<bool, SerializeError>
fn serialize_extension( &self, writer: &mut dyn Write, ) -> Result<bool, SerializeError>
fn serialize_field( &self, field: &str, writer: &mut dyn Write, ) -> Result<bool, SerializeError>
fn is_fp_primitive(&self) -> bool
Source§impl MetaValue for ExampleScenarioActor
impl MetaValue for ExampleScenarioActor
fn fields(&self) -> Vec<&'static str>
fn get_field<'a>(&'a self, field: &str) -> Option<&'a dyn MetaValue>
fn get_field_mut<'a>(&'a mut self, field: &str) -> Option<&'a mut dyn MetaValue>
fn get_index_mut<'a>( &'a mut self, index: usize, ) -> Option<&'a mut dyn MetaValue>
fn get_index<'a>(&'a self, _index: usize) -> Option<&'a dyn MetaValue>
fn typename(&self) -> &'static str
fn as_any(&self) -> &dyn Any
fn flatten(&self) -> Vec<&dyn MetaValue>
Auto Trait Implementations§
impl Freeze for ExampleScenarioActor
impl RefUnwindSafe for ExampleScenarioActor
impl Send for ExampleScenarioActor
impl Sync for ExampleScenarioActor
impl Unpin for ExampleScenarioActor
impl UnwindSafe for ExampleScenarioActor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more